Well, SoG (the DnL prequel) is still struggling to get off the ground. I downloaded the client and was able to connect to the patcher yesterday and slowly upgrade to the current build. Today, I was able to verify that my account exists -- but the servers are crashing constantly so that nobody can actually play. I somehow think they may have tested the game with a dozen people in the office, and then let 50 beta testers on to verify that it would work. Thus, since it worked for around 100 people on their desktop machine, they assumed the big iron would just handle 20,000 users. Dunno... talking out of my ass here... but they seem totally unprepared and appear to be madly scrambling to find a way to get things working.
Note to self: When planning MMOG, write bots for clients and actually test the real hardware at full capacity BEFORE announcing to the public, and BEFORE giving out 20,000 keys.
On the other side of the world (literally), I played EVE-Online last night and it reminded me that I actually do like the game. It's a strange little game, in that there are large parts of it you can't really get into until you have the skills -- and those take real time to train. But, there are other parts that work just fine. In my case, I spent a few hours mining into secure cans with my little destroyer and punking the occasional rat that appeared. It should have been very boring, but was actually quite relaxing. Listening to EVE-Radio (or watching TV I suppose) helps quite a bit though.
Yesterdays' Advent Calendar item was..... SOAP!
Let's see what today's is!
Today's item is Latte mix! That is, you add it to coffee and it makes it taste like latte.
13 December, 2005
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